You need to turbo when it does and when it hits a wall, let the impact throw you and hit turbo right as you start to go in a downward direction. There will be a log ship that you have to ride. Time your second drop to avoid another spear and then go right. Just time it to jump while the spear is big and it will shrink as you go over. This was also easier to pass without a vehicle. Now you face a mushroom with a spear on it's tip. Then you go through a log in to a checkpoint. I found it easier to get out of the vehicle to get over the three mushrooms that follow. Now you have to either land on the mushrooms or boost over them. Go right to a checkpoint and repeat the action again. You want to wait for the platform to lean so you can use it as a ramp. As you get on the next platform a rock will drop. Thus, you will be skipping all bonus levels from here on. There is only one more pilot needed and he isn't unlocked until the third realm. Took me a min, hopefuly it takes you less. You need to drive forward, aim up a little before the drop, use your turbo right then, start swinging your vehicle downwards, and hope that you hit it right. I have provided a video to show you the way.
You have to hit the yellow thing just right so your vehicle explodes and you are thrown in to it. Which is a trick, so you fall in to a different finish circle. Aim high to make your jump not to big, you want to land on this teeter tottering platform and hit the checkpoint.Ĭollect Toasty Vehicle and continue to the end. Try to hold left or reverse as you come down. You have to get a little lucky on how you bounce when you come out of a barrel or you may just fall straight into water, after the bounce. The next part sucks and theres not much I can say to advise you. The longer you hold the farther you will jump. You can turbo in mid air and he kinda freezes there then jumps the direction you are aiming. You will now get a new vehicle that is much the same but kind of uses the whole turbo at once instead of an extended run. There is a map here that is not missable. You need to turbo at the right time so you hit the three boosts at the end. Hit the next checkpoint and continue until you hit a checkpoint in front of a huge ramp. Now you will get on a bumpy log ride, from hell, and have to try to stay in the middle. You should end up in a cup of sorts and able to turbo out of there. Turbo in to it as it drops down and let yourself drop. Now you enter a spiked room with a ramp that can throw you into said spikes. Turbo over a gap right before a checkpoint and keep them fingers crossed you don't die. Go right, duck under a swinging log and hit a checkpoint. Continue to the right to get shot right in to the finish circle. Get out of your vehicle, jump up so you land right in the middle of the red mushroom and hold to the right. I will just say rock over the obstacle from now on. This box will let you get a vehicle.Īfter a few boxes you will see an obstacle that requires you to "rock" back then forward in order to get passed it.
Continue to the right and a big blue box will be lowered. You will be shot out twice and land in some garbage.
Hit the boost and keep going right in to a cannon. To the right will be a 3 orange arrows in a green circle, this is a boost.
Holding to roll left or to roll right, continue to the right and you will see a blue arrow introducing a checkpoint. You will begin in a tube, rolling to the right and will pop out of the tubes and on to a conveyor belt, also to the right. Start the first area with 2 collectibles. The world map will tell you how far you've gone and how much collectibles are left in each level. The only run through adventure mode will focus on unlocking the hats needed and pilots needed to obtain 1,000 gamerscore. There is a good achievement hunter map that can be downloaded at the end of the game to make all those fast and easy. Now instead of worrying about playing levels with each character, you are going to focus on one character.